Supervillain Wanted Launches with Major Update and Anime Event
- NFTrixie
- 4 days ago
- 3 min read

Supervillain Wanted has officially leveled up—literally and figuratively. With the rollout of version 1.0.0, the game steps confidently into a new era with a complete gameplay rework, fresh content systems, and a wild anime crossover that fans of fantasy and villainy won’t want to miss. For those in the blockchain games scene, this launch might just mark a new high point for hybrid mobile RPGs on the edge of web3.
Let’s dive into what’s new, why it matters, and how it could reshape your villainous journey.
A Legendary Anime Crossover: Slime 300 Invades
To mark the game’s full launch, Supervillain Labs dropped a surprise crossover event with none other than I've Been Killing Slimes for 300 Years and Maxed Out My Level (aka Slime 300). This fan-favorite anime and light novel series, with over 3 million global sales, now lends its quirky charm and powerful characters to the Supervillain universe.
What’s included in the collab event?
Playable Captain Azusa, the overpowered protagonist of Slime 300.
Six Legendary Villains inspired by the anime.
Three exclusive dungeons with ranking-based rewards.
Limited-edition costumes like the Maid Dress and Banquet Dress.
A collaboration shop with unique event items.
Running from April 18 to May 15, the event perfectly coincides with Slime 300 Season 2, bringing together two worlds for a limited-time fantasy free-for-all.
A Complete Gameplay Overhaul: Faster, Deeper, Smarter
This isn’t just a cosmetic update—Supervillain Wanted 1.0.0 is a full rebuild from the ground up. The devs didn’t just tweak—they tore down and rebuilt the combat systems to support a faster, more engaging villain-on-villain experience.
Key changes include:
Double villain damage across the board for snappier combat.
Rebalanced Villain Grade system with upgrades and new elemental synergies.
No downgrades—every character move is a step up.
Early progression streamlined for smoother onboarding.
New villain squads like the “Gang” and “Kong” color teams make their debut too, offering more variety right from the start. This revamp doesn’t just benefit veterans; it’s a fresh start for every would-be supervillain.
QoL Upgrades and System Expansions Galore
If you’ve played any mobile RPG, you know how vital quality-of-life (QoL) improvements are. In this patch, Supervillain Labs delivers big time.
Here’s what got a boost:
Cooking level cap raised from 12 to 20, with higher summon chances for rare villains.
New Fusion system lets you turn villain shards into essential resources like Memory Stones and Elemental Stones.
The new Team Level system helps match content difficulty to your squad’s power.
Boss level displays now provide clearer combat expectations.
Ascension caps raised across all character grades for deeper progression.
The devs also squashed a ton of bugs—from display glitches to skill misfires. A few quirks like self-likes in challenge rankings are still being patched, but overall stability is much improved.
Generous Launch Rewards for All Players
Supervillain Labs didn’t just launch big—they launched generous. As a thank-you to the community, every player received a sweet stack of rewards:
30,000 Diamonds
4 Limit Break Tickets
10 Slime 300 Challenge Tickets
That’s a solid boost whether you’re new or a long-time villain planner. And as CEO Lucas noted in the patch notes, “It’s been quite the journey… and it was all made possible thanks to you—our incredible players.”
Web3-Adjacent and Proud: A Look Toward the Future
Although Supervillain Wanted hasn’t gone full web3 yet, it proudly holds its place among mobile RPGs built with future integration in mind. Its progression systems, economy design, and emphasis on unique collectible items put it right on the edge of where blockchain games are heading.
The game’s development history—starting from its soft launch last summer—shows a commitment to long-term viability. With cross-media potential, community-first updates, and a flexible gameplay model, Supervillain Wanted is steadily building a blueprint that could inspire other indie RPGs in the space.
Final Thoughts: Why You Should Play Right Now
Whether you're a fan of anime crossovers, strategy RPGs, or just love building your villain empire, Supervillain Wanted now delivers on all fronts. The version 1.0.0 release isn’t just a patch—it’s a statement of intent. The devs are serious about growing this game into something iconic, and with systems in place to support years of updates, the sky’s the limit.
If you haven’t joined the fun yet, now’s the perfect time to dive into one of the most ambitious blockchain-adjacent games on mobile. Play for the rewards, stay for the villain vibes—and maybe, just maybe, you’ll become the ultimate boss of them all.
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